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Hunt Showdown Damage Chart

Hunt Showdown Damage Chart - At 40m, conversion fmj still. If you're subbed here, you probably like. Web do you have any data on the drop off for slugs, penny shot, etc. Web below is an updated chart that reflects the current max ranges: Each weapon uses a specific ammunition type which has specific values for penetration, unique colored ammunition packages,. Showdown is broken into five parts: Web first, damage must be calculated based on what the bullet hit. This guide covers hit area multipliers, dropoff at range, true weapon stats, and more. Original music by elisheba ittoop , dan powell , marion lozano , sophia lanman and pat mccusker. Web the damage system in hunt:

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Hunt Showdown Ammo range changes
Hunt Showdown Ammo range changes

Conditions Are Negative Effects That Affect Hunters And Deal Damage Over Time Until Mitigated.

I made a chart showing how many hits it takes to kill someone in the new patch. Each weapon uses a specific ammunition type which has specific values for penetration, unique colored ammunition packages,. Web we look at how damage is calculated, and what factors can affect it, as well as provide a break down of different ammo types. Currently there are 3 conditions:

Showdown Map For Measuring Kill Distances, Checking Damage Dealt, Audible Sound Ranges, Effective Head Shot Ranges, Fog And Night Map Fov, Tower Locations, Work Bench Locations, Beetle Spawns, And More!

Web below is an updated chart that reflects the current max ranges: For example, if a bullet hits a living target, damage differs between a headshot vs a shot to the arm or leg. For shotguns or is that hard to calculate and get data on? Edited by mj davis lin.

Each Of The Damage Types Causes Unique Damage To The Hunter.

Compact ammo normally starts dropping off in damage past 20m, but fmj changes that to 40m. Distance gets reset when switching weapon and cannot be typed in the input field; Here’s a jpg of a work up i did of all the data available compiled into a weapon distance/damage dropoff chart. Web the damage system in hunt:

Showdown Is Broken Into Five Parts:

However, throughout hunt's development, we have been able to refine the gunplay mechanics further. Did you know that a sparks bodyshot can do 115 damage at point blank, or that a winfield only does 64 damage from 50m away? An in depth analysis of the penetration mechanic in hunt: Original music by elisheba ittoop , dan powell , marion lozano , sophia lanman and pat mccusker.

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